MIKE SALYH HERE.
I'm a puzzle & game designer based out of Los Angeles, California. I focus on creating tactile, responsive games that challenge players' minds.
My motto is "Fun is never over-rated."
Puzzle Designer. Tabletop Mystery Club, 2017.
Space Disgrace is a multiplayer puzzle board game. Players have thirty minutes to defeat the space communists and escape the soviet planet.
Sole Developer. Self Published, 2015.
The moon is falling and you can only watch. Moonkid is a game/animation hybrid. You aren't the hero, and you can't influence the final outcome. Inspired by the avant-garde play Sleep No More.
Want to see more? Check out my blog!