MIKE SALYH HERE.
I'm a puzzle & game designer based out of Los Angeles, California. I focus on creating tactile, responsive games that challenge players' minds.
My motto is "Fun is never over-rated."
Puzzle Designer. Tabletop Mystery Club, 2017.
Space Disgrace is a multiplayer puzzle board game. Players have thirty minutes to defeat the space communists and escape the soviet planet.
Level Designer. Zynga, 2016.
A clever, casual puzzle game. Yummy Gummy features classic Match-3 gameplay with a juicy twist.
Sole Developer. Self Published, 2015.
The moon is falling and you can only watch. Moonkid is a game/animation hybrid. You aren't the hero, and you can't influence the final outcome. Inspired by the avant-garde play Sleep No More.
Want to see more? Check out my blog!