burglary is an art.
You've received a mysterious package from the world's most notorious art thief, Jacques Despereaux. Can you figure out his scheme before another priceless work of art disappears forever? Stolen Impressions is a meticulously hand-crafted puzzle game.
you don't need to be an art historian...
But it wouldn't hurt.
Each riddle in Stolen Impressions is based on real art history. You'll need to do some sleuthing in order to solve them all. One of my favorite things about puzzles is how they can make us curious about topics we may not otherwise explore. If you can stop Jacques' heist, you'll feel like a genuine art connoisseur.
lavish attention to detail
Each of Jacques' letters is wax-sealed, his drawings hand illustrated, and his paint palette is caked with real paint. Stolen Impression doesn't just look real—it is real (except for the impending art heist, of course).
Our goal was to create a game that could double as a work of art. Stolen Impressions was produced in an incredibly limited run, and each copy is numbered and signed by the authors.
—Mike Salyh, Puzzle Designer
—Ryan Sandvik, Puzzle Designer
—Researched the source material to create the most immersive experience possible.
—Designed three art-history related puzzles.
—Printed, illustrated & hand-assembled each copy of the game.