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burglary is an art.

You've received a mysterious package from the world's most notorious art thief, Jacques Despereaux. Can you figure out his scheme before another priceless work of art disappears forever? Stolen Impressions is a hand-crafted puzzle game.

 
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A mix of reality and fiction

You don’t need to be an art historian to solve the puzzles… but it wouldn't hurt. 

Stolen Impressions is made up of four puzzles, each based on real art history. You'll need to do some research in order to solve them. If you can stop Jacques' heist, you'll feel like a genuine art connoisseur.

 
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making the details count

Each puzzle was hand-crafted using real art materials like charcoal drawings and paint palettes, then placed inside a wax-sealed envelope. Stolen Impression doesn't just look realit is real (except for the impending art heist, of course).

Our goal was to create a game that could double as a work of art. Stolen Impressions was produced in an incredibly limited run, and each copy is numbered and signed by the authors. 

 
 

Credits

—Mike Salyh, Puzzle Designer

—Ryan Sandvik, Puzzle Designer

Contributions

—Researched museums, paintings, and art history to create the most immersive experience possible.

—Designed four art-history related puzzles, and one overarching ‘meta-puzzle’.

—Printed, illustrated & hand-assembled each copy of the game.