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MIKE SALYH HERE.

I'm a puzzle & game designer based out of Los Angeles, California. I build games for arcades, amusement parks, and the occasional mobile phone. I’m also the co-founder of Coin Crew Games.

 

Portfolio

ESCAPE ROOMS

Escape Academy

Director, Lead Puzzle Designer. Coin Crew Games, 2022.

Welcome to Escape Academy. Train to become the ultimate Escape Room master. Solve Puzzles. Hack Servers. Meet the Faculty. Brew the perfect cup of tea. Entirely playable in single player or co-op with a friend - local or online! Read more.

Space SQUAD IN SPACE

Game Designer & Developer. Two Bit Circus, 2018.

A 4-6 player Escape Room that combines puzzle solving with fast-paced arcade action.  Take the helm of a space ship and deliver an important package to a far off planet. Read more.

Dr. Botcher’s Minute med school

Lead Game Designer.  Two Bit Circus, 2019.

Perform surgery on a puppet, get your medical degree in under 20 minutes. A zany game for 3-6 players which will test your hand-eye coordination and teamwork. Read more.

 

Arcade Machines

Wiffle Waffle

Game Designer & Developer. Self Published, 2018.

A buttery game about launching pastries at targets. Played on a bespoke 7-foot-tall cabinet, it’s a uniquely tasty arcade game. Read more.

Hot Wheels: King of the Road

Game Designer & Developer. Coin Crew Games, 2019.

Fast-paced, casual racing for up to 6 players. Race iconic Hot Wheels cars and bump your friends off the road. Read more.

 

IMMERSIVE Games

Wizard’s Warehouse

Game Designer & Developer. Self Published, 2019.

Do you have what it takes to run the busiest store in the kingdom? Wizard’s Warehouse is an immersive game played with barcode scanners. Read more.

Stolen Impressions

Puzzle Designer. Self Published, 2016.

A mysterious package from a notorious art thief. Stolen Impressions is a beautifully hand-crafted puzzle adventure. Read more.

 

WANT TO SEE MORE?

Check out my archive of past projects.