MIKE SALYH HERE.
I'm a puzzle & game designer based out of Los Angeles, California. I look for fun in unexpected places and create games that encourage imagination.
My motto is "fun is never overrated".
Puzzle Designer. Tabletop Mystery Club, 2016.
A mysterious package from a notorious art thief. Stolen Impressions is a beautifully hand-crafted escape game.
ABCMouse: mastering math
Game Designer & Asst. Product Owner. Age of Learning, 2017.
A game for children ages 4-5 that teaches early math concepts. I designed this game alongside world-class educators and data analysts.
Game Designer. Zynga, 2016.
A casual match-3 game where you're the chef and your friends are the customers. I designed 100+ levels and balanced difficulty based on player data.
Sole Developer. Self Published, 2015.
The moon is falling and you can only watch. Moonkid is a game/animation hybrid. You aren't the hero, and you can't influence the final outcome. Inspired by the avant-garde play Sleep No More.
Want to see more? Check out my blog!